I like the grabbing and throwing mechanic in the game. I think the graphics in the game could be a bit more unified. For example, some of the objects have a more realistic looking texture than others.
This is such a silly game, in the best way possible. The ingredients are hilarious and I think the act of gathering and making a potion is such a fun experience. The puzzle element is also really fun. It feels like a game anyone of any age can play. If you all polish the colliders for the potion making, then it's going to be a really smooth VR experience. Cheers!
The ingredient list is so interesting that reminds me of some magic movies I watched when I was a kid. The room design is really cool and you must put much effort in arranging that space. UI is very cute too. For future iterations, you can make an interactive magic list and adjust the distance when putting in the ingredients to the pot.
Great job polishing this game! I'm happy to see that you added new scenes and improved movement. Going after the ingredients and solving the puzzle is fun. I would maybe just consider not including icons in the ingredients list... just to add more challenge. After all, is a scape the room, right? But either way, the game is fun! Congrats.
Side tip: maybe consider adding a trigger that is a bit bigger than the cauldron collider to avoid problems with players getting confused with a "bug".
A cute game! I like your idea of creating a magic potion. The content of the recipe is interesting. If the player can have some interactions with the recipe, it would be better. I would like to have a bag to keep the ingredients as long as I get them, so I don’t need to go back to the pot every time I get all one ingredient.
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I like the grabbing and throwing mechanic in the game. I think the graphics in the game could be a bit more unified. For example, some of the objects have a more realistic looking texture than others.
- My Linh Le
This is such a silly game, in the best way possible. The ingredients are hilarious and I think the act of gathering and making a potion is such a fun experience. The puzzle element is also really fun. It feels like a game anyone of any age can play. If you all polish the colliders for the potion making, then it's going to be a really smooth VR experience. Cheers!
- Kevin
The ingredient list is so interesting that reminds me of some magic movies I watched when I was a kid. The room design is really cool and you must put much effort in arranging that space. UI is very cute too. For future iterations, you can make an interactive magic list and adjust the distance when putting in the ingredients to the pot.
Great job polishing this game! I'm happy to see that you added new scenes and improved movement. Going after the ingredients and solving the puzzle is fun. I would maybe just consider not including icons in the ingredients list... just to add more challenge. After all, is a scape the room, right? But either way, the game is fun! Congrats.
Side tip: maybe consider adding a trigger that is a bit bigger than the cauldron collider to avoid problems with players getting confused with a "bug".
A cute game! I like your idea of creating a magic potion. The content of the recipe is interesting. If the player can have some interactions with the recipe, it would be better. I would like to have a bag to keep the ingredients as long as I get them, so I don’t need to go back to the pot every time I get all one ingredient.
- Jinyun